include('shared.lua')

function SWEP:DrawHUD()

	if( LocalPlayer():GetNetworkedInt( "ScopeLevel" ) > 0) then
			--Width hairs
			draw.RoundedBox( 1, ScrW() / 2 - 54, ScrH() / 2, 50, 1, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 + 4, ScrH() / 2, 50, 1, Color(0,0,0,255) )
			
			draw.RoundedBox( 1, ScrW() / 2, ScrH() / 2 - 54, 1, 50, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2, ScrH() / 2 + 4, 1, 50, Color(0,0,0,255) )
			
			draw.RoundedBox( 1, ScrW() / 2 - 44, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 34, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 24, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 14, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			
			draw.RoundedBox( 1, ScrW() / 2 + 44, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 + 34, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 + 24, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 + 14, ScrH() / 2 - 5, 1, 11, Color(0,0,0,255) )
			
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 - 44, 11, 1, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 - 34, 11, 1, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 - 24, 11, 1, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 - 14, 11, 1, Color(0,0,0,255) )
			
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 + 44, 11, 1, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 + 34, 11, 1, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 + 24, 11, 1, Color(0,0,0,255) )
			draw.RoundedBox( 1, ScrW() / 2 - 5, ScrH() / 2 + 14, 11, 1, Color(0,0,0,255) )
			
			
			

	end
		
end